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The Town of Beacon is a short experience centered around a small town with big secrets. This project was originally created for a school assignment and assembled in just 10 weeks. Being my first completed 3-D Unity project, the development of this game greatly expanded my desire to work in 3-D. The assignment was to tell a story through environment. So, The Town of Beacon is an exploratory game where narrative unfolds as the player wanders the town. Major goals for this project included environmental storytelling and establishing tone through visuals as well as audio.
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